Marc Gonzalez

Marc Gonzalez

Building online projects and learning about startups

πŸ‡ͺπŸ‡Έ Spain · 0 followers · 0 following
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@marcgonzalez · 24 hours ago · PuraSIM

Hey everyone πŸ‘‹ I’m Marc, the founder of PuraSIM.

I started building PuraSIM because getting mobile data abroad still feels more complicated than it should. Travellers often have to choose between expensive roaming, buying a local SIM card after landing, or depending on public Wi-Fi.

PuraSIM is my attempt to make that process simpler: choose your destination, buy a travel eSIM online, activate it digitally with a QR code, and stay connected while travelling without changing your physical SIM card.

We’re still early, so I’d genuinely appreciate any feedback on the positioning, website, pricing, destinations, or anything that could make the experience clearer for travellers.

Thanks for checking it out! 🌍

Really interesting product. I like the focus on creative workflows, not just generating ads. Agencies need speed, but they also need structure, brand control and repeatable processes. The combination of AI UGC ads, storyboards and organized asset management feels very practical.

This looks like a very useful all-in-one creative platform. I like the idea of bringing image generation, style editing, video creation and other AI tools into one place instead of forcing users to jump between different apps.

This feels like a very practical product for small business owners. A lot of customer conversations get scattered across email, social media and website forms, so having one place to manage enquiries, follow-ups and daily growth tasks makes a lot of sense.

I especially like the focus on helping owners stay organized without making the workflow too complicated. For small teams, speed and simplicity are often more important than having a huge CRM.

Really interesting product. Cloud rendering can feel unnecessarily complex, especially for smaller creators or freelancers who just need to get a few frames done without committing to a subscription.

I like the pay-per-frame approach and the fact that failed frames cost $0. The SHA-256 receipt detail is also a nice touch for trust and delivery verification. Curious to see how Farpy evolves for Blender and Octane users as more creators test it.

Interesting project. I like that it focuses on solving a clear everyday problem instead of trying to be too broad. The positioning feels practical, and I’d be curious to see how the product evolves as more users start giving feedback.